Description & Requirements You will work on systems for data management and game asset processing, helping improve content creator workflows and enabling faster iteration times. You will collaborate with experienced engineers across Frostbite and game teams while growing your expertise in large-scale engine and content pipeline systems.
Examples of areas you may work on include:
Systems that provide on-disk data to Frostbite editors
Pipelines that transform source assets into game-ready data
Caching systems for built content
Services supporting on-demand loading
This is a hybrid remote/in-office role in Vancouver, and you will report to a Development Director.
Responsibilities
Communicate with game and other Frostbite teams to understand their needs
Support game teams using our technologies
Take ownership of core functionalities
Contribute to technical discussions and help improve systems...