As a Senior Gameplay Animator (First-Person) at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in First Person view.
What you'll do
Create first-person animations that follow the visual language defined by the Animation Director and respect game design constraints.
Produce high-quality animations using keyframe animation. Most main character animations are fully keyframed based on multiple video references.
Process and enhance motion capture data, which is used as a foundation for selected animation systems.
Fine-tune animation data with a high level of precision, as required by the game engine, with strong attention to detail.