Where Work Meets Adventure
Job type: Full time
Work experience: 2-3 years
Location: On-site
Key skills: SolidWorks, Rhino, Blender, Key shot or similar
About the Role
(This is a physical product design role. We do not work on digital interfaces, apps, or screens. If your portfolio is primarily UI/UX, this role is not for you.)
At NOT Drone’s creative team, we believe, Drones that fly are common. Drones that feel inevitable — that‘s what we make. We‘re a consumer drone studio obsessed with form, and we need an Industrial Designer who brings the same obsession. You‘ll own every design decision from raw concept to production-ready geometry. No hand-holding, no moodboard theatre — just sharp ideas, clean surfaces, and the satisfaction of seeing your work take flight.
What ...