IGT’s SPIELO Moncton studio is seeking a Junior Game Designer, Level 1.
Responsibilities
Convey a design vision and win approval of concept through a documented design plan, using help from programmers, mathematicians, strategists, and others.
Plan and define all elements and components of an electronic game including setting, structure, rules, story flow, theme design, and game mechanics, in conjunction with provided market requirements and regulations.
Create and manage required design documentation to support full production of a game or game feature.
Provide oversight and leadership to the team of artists, animators, mathematicians, and programmers who build out the game on your behalf.
Participate in collaborative design ideation sessions.