+ Advanced knowledge of VC++ and real‑time Video rendering pipelines and post‑processing workflows on Windows platform. + Hands‑on experience optimizing GPU‑bound and CPU‑bound Video rendering paths to improve frame rate, latency, and visual fidelity. + Skilled in DirectX Video rendering and GPU profiling tools. + Proven ability to debug rendering anomalies and implement performance improvements. + Experience working on Video Management system will be a plus
**Graphics Card & GPU Technologies**
+ Strong understanding of GPU architecture (NVIDIA, AMD, Intel) including SM/CU design, memory hierarchy, parallel compute, and hardware acceleration features. + Experienced with graphics APIs such as DirectX 11/12 for utilizing video rendering capabilities. + Knowledge of GPU driver behavior, performance tuning, and hardware capability detection for cross‑platform rendering.